Hi, I’m Niklas.

I’m a -year-old Game and Tool Developer currently working in research at the University of Applied Sciences Mittweida, with a focus on Virtual Reality.

While my professional focus has shifted more towards research, development still plays an important role in how I approach my work. I enjoy combining both perspectives, by exploring new ideas from a research point of view while still being able to build and implement things myself. In my free time, I work on personal projects centered around Game and Software Development, Tool Development and Programming. This gives me the opportunity to stay closely connected to the practical side of development and continue working on the areas that originally got me into the field.

Below, you'll find an overview of my acedemic background, professional experience and selected projects. If you’d like to see more of my work, feel free to browse my blog, check out my itch.io projects or take a look at my github page.


University of Applied Science Mittweida

Master's Degree

Unity, C#, Java, Virtual Reality

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Internship TxK Gaming Studios

Software Developer

Unity, C#, Tool-Development, Virtual Reality

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Domeba GmbH

Software Developer

C#, Angular, TypeScript, Management

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Beta Mittweida (Lumien)

Technical Art Director

Unity, C#, Tool-Development, Management, Visual Effects, Lighting

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Data Science Research Group Zwickau

Software Developer

Unity, C#

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