Hi, I’m Niklas.
I’m a -year-old Game and Tool Developer currently working in research at the University of Applied Sciences Mittweida, with a focus on Virtual Reality.
While my professional focus has shifted more towards research, development still plays an important role in how I approach my work. I enjoy combining both perspectives, by exploring new ideas from a research point of view while still being able to build and implement things myself. In my free time, I work on personal projects centered around Game and Software Development, Tool Development and Programming. This gives me the opportunity to stay closely connected to the practical side of development and continue working on the areas that originally got me into the field.Below, you'll find an overview of my acedemic background, professional experience and selected projects. If you’d like to see more of my work, feel free to browse my blog, check out my itch.io projects or take a look at my github page.
University of Applied Science Mittweida
Master's Degree
Unity, C#, Java, Virtual Reality

Internship TxK Gaming Studios
Software Developer
Unity, C#, Tool-Development, Virtual Reality

Domeba GmbH
Software Developer
C#, Angular, TypeScript, Management

Beta Mittweida (Lumien)
Technical Art Director
Unity, C#, Tool-Development, Management, Visual Effects, Lighting

Data Science Research Group Zwickau
Software Developer
Unity, C#
